Programming Introduction — Technology Guide (RFTools Base) | Вики PiglinMine
Programmer

Programming Introduction

Мод не переведён на русский — текст на английском, как в игре. Рецепты и предметы ниже — с нашими названиями.

The Programmer is where you create and edit RFTools Control programs. Programs are node graphs stored on Program Cards.

Place a Program Card in the Programmer, add opcodes, connect their flow, and configure parameters. Use comments and clear names for larger programs.

Typical programs read inventories, fluids, redstone, variables, or tokens, then branch to actions that move items, request crafts, send signals, or draw graphics.