Biome Tanks
A sealed glass tank holding a small piece of a biome.
A Biome Tank grows one plant on its own, with no power, water or light, so you can farm plants from biomes you are not in.
Seeding a Tank
Right-click the tank with a plant to seed it. That uses one of the plant, and the tank grows that plant from then on. Right-click it with a different plant to switch: anything it has already grown comes back to you first.
A tank you break keeps its plant, so you can pick it up and move it without seeding it again.
Growing
A seeded tank grows one of its plant every 30 seconds (biomeTankTicks in config/nautec-common.toml) and holds up to a stack. Right-click it with an empty hand to take what it has grown, or pull it out with a hopper or pipe from any face. Nothing can be put in. When the stack is full the tank stops until you empty it.
Plants
| Plant | Found in |
|---|---|
Glow Polyp |
Bioluminescent Grove |
Luminescent Algae |
Bioluminescent Grove |
Deep Kelp |
Bioluminescent Grove |
Prismarine Frond |
Prismarine Reef |
Abyssal Coral |
Abyssal Trench |
Vent Tubeworm |
Hydrothermal Vents |
| Ocean | |
| Ocean | |
| Warm Ocean | |
| Warm Ocean | |
| Warm Ocean | |
| Warm Ocean | |
| Warm Ocean | |
| Warm Ocean | |
| Desert | |
| Riverbanks | |
| Jungle | |
| Taiga | |
| Lush Caves | |
| Mushroom Fields | |
| Mushroom Fields | |
| Crimson Forest | |
| Warped Forest | |
| The End | |
| Jungle |
For Pack Makers
The plants a tank accepts are the nautec:biome_tank_plants item tag. Add any item to it, from any mod, with a datapack or KubeJS, and tanks will grow it. A tank shows its plant inside the glass using the plant's own item model, so modded plants need no extra textures. Taking a plant out of the tag stops tanks that already grow it.

Glow Polyp
Luminescent Algae
Deep Kelp
Prismarine Frond
Abyssal Coral
Vent Tubeworm