Biome Tanks — NauTec 2 — руководство (Nautec 2) | Вики PiglinMine
Getting Started

Biome Tanks

Мод не переведён на русский — текст на английском, как в игре. Рецепты и предметы ниже — с нашими названиями.

Biome Tanks

A sealed glass tank holding a small piece of a biome.

A Biome Tank grows one plant on its own, with no power, water or light, so you can farm plants from biomes you are not in.


Seeding a Tank

Right-click the tank with a plant to seed it. That uses one of the plant, and the tank grows that plant from then on. Right-click it with a different plant to switch: anything it has already grown comes back to you first.

A tank you break keeps its plant, so you can pick it up and move it without seeding it again.


Growing

A seeded tank grows one of its plant every 30 seconds (biomeTankTicks in config/nautec-common.toml) and holds up to a stack. Right-click it with an empty hand to take what it has grown, or pull it out with a hopper or pipe from any face. Nothing can be put in. When the stack is full the tank stops until you empty it.


Plants

Plant Found in
Glow Polyp Bioluminescent Grove
Luminescent Algae Bioluminescent Grove
Deep Kelp Bioluminescent Grove
Prismarine Frond Prismarine Reef
Abyssal Coral Abyssal Trench
Vent Tubeworm Hydrothermal Vents
Kelp Ocean
Seagrass Ocean
Sea Pickle Warm Ocean
Tube Coral Warm Ocean
Brain Coral Warm Ocean
Bubble Coral Warm Ocean
Fire Coral Warm Ocean
Horn Coral Warm Ocean
Cactus Desert
Sugar Cane Riverbanks
Bamboo Jungle
Sweet Berries Taiga
Glow Berries Lush Caves
Red Mushroom Mushroom Fields
Brown Mushroom Mushroom Fields
Crimson Fungus Crimson Forest
Warped Fungus Warped Forest
Chorus Fruit The End
Cocoa Beans Jungle

For Pack Makers

The plants a tank accepts are the nautec:biome_tank_plants item tag. Add any item to it, from any mod, with a datapack or KubeJS, and tanks will grow it. A tank shows its plant inside the glass using the plant's own item model, so modded plants need no extra textures. Taking a plant out of the tag stops tanks that already grow it.