Portable Spatial Storage
The Portable Spatial Storage is a handheld structure gadget that lets you cut and paste entire builds.
Unlike the AutoBuilder, this tool physically removes blocks during CUT, stores the structure as a program, and then rebuilds it elsewhere on PASTE.
Video Tutorial
Controls
- Shift + Right-click (on blocks): select corners for the cut region.
- Right-click (in air):
- If you have corners selected → starts CUT.
- If a structure is stored → raytraces up to 50 blocks and pastes onto the targeted face.
- Right-click (on a block face): pastes relative to that face (when a structure is stored).
- Shift + Right-click (in air): opens the GUI with 3D preview + transform tools.
Cutting a structure
- Select corner 1: Shift + right-click a block.
- Select corner 2: Shift + right-click the opposite corner.
- The second click also becomes the origin and stores the facing of the structure.
- Start CUT: right-click in air (not sneaking).
What happens:
- The gadget calculates a program from all non-air blocks in the region.
- The operation is scheduled over time (so big cuts won’t happen in a single tick).
- After the cut finishes, the gadget stores the structure.
Pasting a structure
-
If the gadget has a stored structure, right-click to paste.
- Clicking a block face pastes relative to that face.
- Right-clicking in air raytraces up to 50 blocks to find a target.
Safety checks:
- Before it starts, it checks every target position. If any position cannot be replaced, the paste is blocked.
Important behavior:
- After energy is paid, the gadget clears its stored structure immediately and then performs the paste over time.
Orientation and transforms
- The paste orientation is based on the structure’s stored source facing, plus any transforms you apply in the GUI:
- Flip Horizontal
- Flip Vertical
- Rotate
Energy and upgrades
- Base capacity: 200,000 (shown as an energy bar / tooltip)
- Upgrade slots: 4
- Energy Cards: increase max capacity
Energy cost
Energy cost scales with distance from the origin for each copied block:
- per-block cost: distance(origin, block) * cost (default 5)
- total cost: sum of all per-block costs for all non-air blocks in the region
(Exact multiplier is configurable)