Auto Builder — Crazy AE2 Addons — руководство (Crazy AE2 Addons) | Вики PiglinMine
Crazy AE2 Addons

Auto Builder

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AutoBuilder

Video Tutorial

How to program it

The AutoBuilder is a programmable building robot powered by AE2.
It reads a special Builder Pattern Item and places or removes blocks in the world based on its instructions.


How It Works

  1. Create a Pattern

    • Use the Builder Pattern Item to select two corners in the world (r-click to select first corner, shift r-click to select another).
    • Right click air to copy the structure and save it to the item.
    • All blocks inside will be scanned and converted into a build pattern.
  2. Edit the Pattern (Optional)

    • Shift Right-click the Builder Pattern Item to open a text editor GUI.
    • You can adjust delay, add commands like resets, removals, loops, or macros.
    • The number on the right is the delay added between commands in ticks (default 20 ticks or 1 sec). Set to 0 for maximum speed.
  3. Insert Pattern

    • Place the pattern item into the AutoBuilder block.
    • Only one pattern can be inserted at a time.
    • You can use automation to insert/extract patterns out of the block.
  4. Provide Power and Items

    • Connect the AutoBuilder to an ME network.
    • All building materials must be available in the ME storage system.
    • AutoBuilder withdraws the entire energy cost upfront before starting execution.
    • Supports crafting card.
  5. Trigger Building

    • Use a redstone signal from the top to start the program.
    • The builder will execute instructions relative to its current facing direction.
    • A preview mode shows ghost blocks in real time, so you can check alignment before committing.
    • When finished, it emits a short redstone pulse on its sides.
    • Acceleration cards make it work much faster.

Key Features

  • Relativity: Structures always align relative to the builder’s orientation
  • Preview Mode: Real-time ghost block preview of where blocks will be placed or removed
  • Upfront Energy Cost: Entire program energy is consumed at the beginning — if insufficient, the build won’t start
  • Block Replacement with Recycling: Old blocks are returned into ME storage
  • Full AE2 storage and power integration
  • Redstone-controlled execution