Security Station — PNC:R Руководство (PneumaticCraft: Repressurized) | Вики PiglinMine
Machines

Security Station

Мод не переведён на русский — текст на английском, как в игре. Рецепты и предметы ниже — с нашими названиями.

If you want to protect an area from hostile players, you can use the Security Station/$.

This device prevents all player interaction by untrusted players on any blocks within its range. This means that no inventories or GUIs can be opened, and no blocks can be placed or broken.

Станция безопасностиpneumaticcraft:security_station

This sounds great, but to set up a Security Station/$ you need to do some things to ensure its security. Because the thing is, Security Stations/$ can be hacked/$. The hacking system of the Security Station is heavily inspired by Deus Ex: Revolution's hacking system/$.

Setup

Hacking Disabled

Security Station hacking has been disabled by config on this server. While this means that no player can hack your Security Station once set up, it is still necessary to set it up with the correct components, as described on the previous page. However most of the following pages (other than Allowing Friends/$) do not apply here.

Rules

Placing Network Node/$ components in larger stacks increases the node rating/$, meaning it takes longer for both the hacker/$ and the Diagnostic/$ to capture them. But note that since the Diagnostic/$ can trace faster than the hacker/$ can, this is more of a disadvantage to the hacker than it is to the Diagnostic.

Hacker Tools

There are a couple of useful items that hackers should try to obtain; neither are craftable and must be found in-world (villager trades or dungeon loot):
• The Nuke Virus/$, which can be used to insta-capture one node
• The STOP! Worm/$, which can temporarily freeze a Diagnostic's trace progress.

Upgrades

Upgrades (cont.)

Allowing Friends

You can add friendly players to your Security Station/$ to allow them to interact within the protected area; use the Shared Users/$ side tab to enter player names.

You can remove no-longer-trusted players here too; just click the player's name to remove it.

Getting Hacked

When someone hacks your Security Station/$, you can see that in the Problems/$ and Status/$ tabs, where it also shows who/$ has hacked your system. These players (and only these players) can now interact with blocks within the area. To restore security, you'll have to reboot/$ the Security Station/$ via the Reboot/$ button in the GUI. The reboot process takes 60 seconds, during which time the area isn't secured at all.

Hacking

Tips


• Keep your Security Station/$ well-concealed and well-protected.
• You can protect an area with multiple Security Stations/$; all of them must be hacked.
• Consider active defences, such as Drones/$ with combat programs, or Sentry Turrets/$
• A hacked Security Station/$ can be made to emit a redstone signal/$, which could trigger additional measures (TNT under the station, perhaps?)

Crafting a Security Station