Корпус реактора — механизм из мода Colossal Reactors.
Как работает #how
Getting started — your first reactor Build a closed reactor shell, then pick one of the two setups below. Rotate the scene to inspect each face. Shell layout Floor and roof: Reactor Casing (closed frame). Vertical corners: Reactor Casing pillars at the four edges (y=1…5). West, east, and south walls: 5×5 Reactor Glass panel on each face (five rows × five columns between the corner pillars). Controller face (north in the example): the Reactor Controller protrudes outward as a single block; remaining cells on that face use Reactor Glass where no port is placed. Ports replace glass on that wall — same idea as on the other faces, not a bare open frame. Ports: on the same wall as the controller — they can sit anywhere on that face (the example spreads them away from the controller on purpose). The Reactor Builder places casing, glass (if in buffer), rods, and heat sinks — not the controller or ports. Heat sinks vs coolant These are two different systems: Heat sinks (passive) Coolant (active) What Blocks or stationary liquid fill inside the shell next to rods Working fluid in the controlle…
Мод не переведён — текст книги на английском, как в игре.
Читать запись целикомReactor structure Building the shell Use Reactor Casing for opaque walls and Reactor Glass for transparent faces where you want to see inside or emit light. The interior must form a closed box with valid faces only on the outside. Leave room for rods, fluids, interior components, and any casing ports before you seal the last blocks. Rod controller The Rod Controller sits on the top shell layer of the box where you want a fuel rod column. Every interior cell below it in that column must be Reactor Rod blocks—otherwise validation fails. Use it to declare rod placement and geometry for the multiblock (distinct from the Reactor Controller block on an outer face, which runs the GUI). Fuel rods Reactor Rods hold fuel items. Place them where your design allows; adjacency and layout change RF output and fuel consumption in the controller readouts. Insert and extract fuel through the Reactor Controller or automation that targets fuel slots (see the controller page). Heat sinks (passive) Heat sinks are passive thermal components inside the reactor air volume. They can be solid blocks or statio…
Мод не переведён — текст книги на английском, как в игре.
Читать запись целикомПолучение #obtain
Делают по 2 рецептам: верстак (2).[3]
×4Tough Alloy Ingot или другой предмет из тега (Colossal Reactors)
×5Graphite Ingot или другой предмет из тега (Colossal Reactors)
×5Graphite Ingot или другой предмет из тега (Colossal Reactors)
×4Tough Alloy Ingot или другой предмет из тега (Colossal Reactors)
Применение #uses
Нужен в 3 рецептах. Из него делают:
Источники
- Встроенная книга «Colossal Reactors — руководство», запись «Getting started»
- Встроенная книга «Colossal Reactors — руководство», запись «Reactor structure»
- Рецепты из jar модов без изменений сборок