Nodes and Pipe Endpoints
A
Небесный логистический узел is the wireless equivalent of a pipe endpoint. Normal placement defaults to insert mode; sneak placement defaults to extract mode. The node attaches to the clicked block side and accesses the adjacent block from that direction.
One craft gives 2 nodes. Nodes do not store resources themselves. They move resources between extract and insert faces on the same line.
In the node screen, each face can be disconnected, extract, or insert. Only connected faces participate in a line, and the block appearance changes with its connections and extract faces.
Nodes also have resource toggles, priority, and redstone controls. Higher-priority insert targets are attempted earlier. Redstone cycles between ignore signals, work with a signal, work without a signal, and pulse. Pulse mode starts when a signal switches on, transfers successfully once, then waits for the next signal. A face pauses transfers while its redstone condition is not met.
The More page configures redstone, priority, item slots, and filters. A slot value of 0 means unlimited. Red text at the bottom explains invalid combinations, such as external item extraction without a concrete item whitelist.