Modes determine what a card fundamentally does. The following pages define each mode type currently available.
Each type of card (Item/Fluid/Energy) supports the the following three modes. Item cards are used as an example.
Redstone cards will support a different set of modes.
Insert Mode cards are a validate destination for objects being extracted by Extract Mode cards.
Stock mode cards will attempt to pull from Insert Mode cards.
Extract Mode cards attempt to remove objects from their adjacent block. Items, for example, will be removed from an adjacent chest and sent to an insert card.
Stock Mode cards attempt to find the designated items in their filter, and pull them from other Insert Nodes in the same network.
Stock mode cards require a filter set to Allow.
Sensor cards do not move objects around, but instead look at an adjacent inventory, and will emit a redstone signal on the redstone channel if the inventory matches the filter.
Sensor mode cards require a filter.