Electric Beacon
The Electric Beacon consumes potions and provides the effect to all nearby players at the cost of 256 EU/t per effect. The duration that a potion lasts in the beacon is determined by its shortest effect, which is then halved. In most cases, a potion will only have one effect. For example, an 8 minute speed potion can be consumed by the beacon which will then provide the effect in the area for a total of 4 minutes costing 256 EU/t. Similarly, a 40 second turtle master potion will only last 20 seconds but costs 512 EU/t, since it has two effects (slowness and resistance). Because potions are consumed by the beacon, it is recommended to create some sort of automation loop using the Brewery to keep the beacon running indefinitely.
The range of the beacon is larger than that of a normal beacon, as determined by the amount of layers beneath it, excluding the steel casing.
| Layers | Range |
|---|---|
| 1 | 30 |
| 2 | 50 |
| 3 | 70 |
| 4 | 90 |