Гидротермальное жерло — блок из мода Nautec 2.
Как работает #how
The Deep Oceans NauTec adds four ocean biomes, each with its own plants and creatures. The four biomes are added alongside the vanilla oceans rather than replacing them. They only generate in chunks that have not been generated yet, so in an existing world you find them past the edge of explored ground. All four count as oceans. The Deep Sea Drain, lucky fishing zones, NauTec structures, vanilla ocean ruins and shipwrecks all work in them, and so does bucket Salt Water collection when a pack turns on collectSaltWater in config/nautec-common.toml. NauTec also makes oceans deeper than vanilla. With Tectonic installed, Tectonic decides ocean depth instead. Biome Where Visibility Abyssal Trench farthest from land, cold climates about 20 blocks Bioluminescent Grove deep ocean, temperate climates about 130 blocks Hydrothermal Vents deep ocean, warm climates about 50 blocks Prismarine Reef shallow water off the coast, temperate to hot climates about 145 blocks Abyssal Trench The deepest and darkest of the four, with near-black water and drifting motes. Drowned spawn far more often than in o…
Мод не переведён — текст книги на английском, как в игре.
Читать запись целикомПолучение #obtain
Ни рецепта, ни добычи в таблицах нет — такие вещи дают торговцы, особые механики мода или творческий режим.